Abstract: Virtual Reality innovation may give new alternatives to directing perceptual engine appraisal inside mimicked 3D conditions for people with an extensive variety of inabilities. This paper diagrams our work building up a progression of diversion like virtual reality situations to survey and restore eye-hand coordination, scope of movement and other important perceptual motor exercises. Our endeavors have concentrated on building drawing in diversion based stereoscopic realistic situations that permit customers to take an interest in perceptual engine restoration by interfacing with 3D jolts inside an entire 360-Degree space utilizing a head mounted show or by method for a "confront forward" organization utilizing 3D projection shows. Exploratory work utilizing various video sensors to recognize and track 3D body movement, distinguish body poses and evaluate engine execution is likewise portrayed.

Keywords: Virtual Reality, 3D, progression of diversion, exploratory work, 360-Degree.